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Game
Gravity spell
2 years ago

Hello everyone!

I've added a few small details. For example, when opening doors with a button, the camera will show an open door.

And I also added a background blur to the menu.




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A man wearing a mask and carrying a katana...

It seems to have turned out well.

Hello everyone!

So I did a few scenes. What do you think?

I haven't released any posts for a long time.

Changed the starting room where the player wakes up. Added various details to the first level. He also added a few details to the dark world.

LGBTQ+ Game Dev Icons:

Danielle Bunten Berry was the designer of 1983's M.U.L.E. which was one of the first influential multiplayer games. Shigeru Miyamoto also cited it as an influence on Pikmin! Will Wright dedicated The Sims to her memory.

Hi everybody. This is a small game developer's log! In fact, I fixed a lot of little things and a huge number of errors.

And I worked more on animation. I've been working on the effects yet.

@PQubeGames ' They Are Here: Alien Abduction Horror is a first-person alien horror that magnifies the intensity of 2000s psychological sci-fi thrillers. 

Play the FREE #NextFest demo: https://bit.ly/TheyAreHereSteam

I wrote some music for the game. I hope it sounds good. (I'm bad at this )

The last thing I did was refine the cutscenes, improving them by adding effects and sounds.

Hi everybody. Actually, the last thing I changed in the game was this game menu and settings panel.

I had to redo a lot or do it all over again, but the result was worth it.

In @Frycandle 's The Button Effect (a short, minimalist first-person puzzler) you explore a dense, interwoven architecture – a museum, full of hidden connections and spatial insights.

Play the FREE #NextFest demo now: https://bit.ly/TheButtonEffect

Created a library.

Maybe I'll change something later.