Next up
quick update about that Unleashed 2D project:
•improved physics (angle detection now works on more surfaces & sonic's colision changes based on what surface he's on).
•Added rails & loops.
•Mobile Controls & Widescreen support
•Momentum gain on slopes
IT's BACK BABY! I'm Re-Working the game and now it has Better Physics thanks to the Cosmic FrameWork Reboot made by Celestial! ( Check it out if you want to! https://gamejolt.com/games/CosmicReboot/593802 )
Sonic Unleashed 2D (Game) I don't intend on completing this,it's just a fun little project ;) ...this uses a lot of sprites from other Sonic Games (mainly..Sonic Rush & Sonic Advance) ,but there are things i made (like the ground tilles & foliage)
Hmmm....
okay I posted the test build on gamejolt! Check It out If you want to :
https://gamejolt.com/games/sonic15advance/855363
Just a reminder that this Is just an experimental project, nothing fancy, just a physics/ gameplay test
It's on HTML, so you play on your browser.
The Rainbow Ruins (R2) of Sonic TLL (The Lost Levels) are in Development! ( also...ignore the Mobile Sonic CD DPAD in the Image ;D )
even more visual stuff! why not >:D
also, enemies! you still can't take damage but you can bully them with your boost & homing-attack , nice!
map is still unfinished...because im lazy as hecc , but that map update will come!
...s-someday... 💀
i'm finally working on more of the map! + i'm improving sonic's physics again
momentum is more organic and works in more surfaces/angles - basically, slopes don't suck anymore, and you can go uphill and downhill no problem if you get enough speed to do so
Sonic R Ramake CONCEPTS (not an actual game)
Just did this for fun
next update will take a while but it'll be worth it >:)
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