3 years ago

Hello Pangea Cup community! We apologize for going a little dark this summer. We have been hard at work making the best game development competition and show possible, and we’re almost ready to share more details, especially how you might enter and win.


But before we do, we want to hear from you. So over the next month or so, we’ll be listening and learning about your experience in other game development contests, from jams to festivals to even class assignments.

To start on a positive note, what are some jams or contests you’ve enjoyed participating in and why? What made one particular experience a positive one for you, your team or your game?

#IndieDev #GameDev



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Season Zero - What We’re Looking For

One of the biggest questions we’ll get at Pangea is what kind of games we’re looking for, as many competitions have a theme or a specific goal.

At Pangea Cup, we’re working on creating a brand new style of indie game competition coupled with an unscripted series telling the stories of the amazing people behind the games.

In a couple weeks registration will open for Season Zero of the Pangea Cup. We’re gearing up for our announcement and putting the final touches on the mechanisms of the competition, and you can prepare, too!

We're partnering with @PangeaCup to host the first $1M global game development competition and show! Together, with an All-Star team of judges, and mentors, the Pangea Cup will showcase your work to millions of gamers!

Join c/pangeacup for news & dates!

The Pangea Cup Season Zero will be exclusively on the Unreal Engine, so make sure you’ve begun using UE for your game.

We are under attack!

Chiaki Nanami!

Runestones: from concept to in-game model🗿

I-Buki

Mio-Da!

Ibuki Mioda!

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.