Next up
A new update with bug fixes, rebalancing of characteristics and adding a bunch of new mechanics is near!
Beta_0.2 -> Beta_0.5 WIP. Now the game has a in-game NPC create (in the Shift + X + W menu), 4 new organelles, balance of characteristics, refinement of mechanics and other. In dev:AI pathfinding, new shaders, visual coroutines, music and sounds and other
С начала разработки прошло около недели, и у меня есть первая версия глобальной карты (и первый пост!). Все здесь сгенерировано процедурно, и я могу менять параметры, чтобы добиться лучшего результата, или вовсе наделить каждую компанию уникальным миром!
Hi! How do you like this little redesign of the main menu?
It's been about a week since development started, and I have the first version of the global map. Everything here is procedurally generated, and I can change the parameters to get a better result, or give each company a unique world altogether!
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Have a good Boi
I worked so hard to get all four of them to the end safely, but then...











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