
Next up
Our UI guy is cooking!π₯π
After two weeks of prototyping we finally nailed down the boot up sequence and design for our main UI!
Totally not evangelion/gundam inspired~ π
π Itβs #IndieWednesday!
After months of late nights & caffeine π€ͺ
PhaigeX: Confiners finally has its Steam page!
Curious what itβs about?
Check it out & do hit that wishlist button.β₯οΈ
https://store.steampowered.com/app/3909480/
Need an easy way to traverse the map? πΊοΈπ
Just hop on one of these Slipway Nodes and get launched at breakneck speed toward your destination! *Brakes not included. π€£
π§ Strategem Test Log #02: Flak Barrage
Called in the Avalon Support for a little βcrowd control.β
π― Deployed forward-facing flak cannons
π₯ Spews a storm of shrapnel downrange
More Dakka is always the solution~
π§ Weapon Test Log #01: EMP Rounds
Swapped out standard warheads for EMP variants on the autocannons.
β‘ Halved the damage
π§ But now it fries circuitries and stuns ships
Might be a little OP... π€£ #GameDev #IndieGame #PhaigeX #Shmup #ScreenshotSaturday
Testing deployment of support stratagems launched from your support craft somewhere on the map. Definitely not Super Earth approved~ π€£ #screenshotsaturday #indiedev #indiegame #shmup
β¨ New Avalon Deploy animations are in!
PhaigeX: Confiners is finally shaping up into something presentable.π
Hope everyoneβs having a great weekend! π
Putting corvette latches on standard frigates to turn them into pseudo-carriers.
Could I have just made the corvettes warp in with the frigates? Yeah, but it looks cooler this way. π€£
Support Crafts now have deploy animations, really fuels those epic launch sequence~ π₯³
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