
Next up
This is me trying to replicate the famous Macross Missile Massacre in my game~ π€£
I'd say its close enough. π₯
Did anyone say #trailertuesday~π
Our sparkly new trailer up along with a demo for the #SteamNextFest ~
Its pretty barebones, but if you're interested do head to our steam page and take it for a spin, feedbacks are appreciated. π€£
Hope everyone is having a great weekend~ π
This is me scrambling trying my hardest to make tutorial stage in time for Steam Next Fest. π
Animated pie chart took way longer than expected. π€£
At least it looks a lot less static now, lol. Clicking the icons simulates power drain when a module is active.
New hangar animation looks good~ π₯Ή
I really need to thank my UI/UX guys for this~
Anyway, happy weekend everyone! #screenshotsaturday
Me right now with the number of bugs in my game.π
T-minus 8 days to Steam Next Festβand the demoβs nowhere near done. Whew. π±
Trying to slip past the new Shrike-class heavy frigateβs point-defense systemβ¦
Yeah, I definitely need to nerf this one a bit. π
Do I really need those bars and pie charts in the UI? Nope, not really β but they sure look cool. π
















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