
Here is a sneak peek of some special moves we're working on:
They still need some improvement.
Next up
Animation, sound effects and camera-movement added to Havok's new specialmove. 😎
Most of our game-characters are based on real people. Here is a comparison between the original and the 3D model of "Deazel". =)
Here is a short gameplay-video of our fighting game project "Fighting Generation". We added a lot of new features, such as a basic grappling-system (with button smashing ;).
It's starting to look like a real game. =)
Here is a part of the soundtrack for our game project. All titles are still being "work in progress" and are not yet completely finished.
(WiP) This will be another feature in our game project: Multipart grabs. During a grab or throw you can press different buttons to perform different techniques.
Here's another work-in-progress animation of our Fighting Game. Since the animations are created without Mocap hardware, a lot of trial and error is necessary.
"Hey! Where is the bin for special-waste?" - testing news special moves for the game.










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