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Game
Fighting Generation
3 years ago

(WiP) This will be another feature in our game project: Multipart grabs. During a grab or throw you can press different buttons to perform different techniques.

#fightinggame #fighting #untiy3d




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Here's another work-in-progress animation of our Fighting Game. Since the animations are created without Mocap hardware, a lot of trial and error is necessary.

#fightinggame #fighting #animation #unity3d

New short promo video for our fighting game project.

#fighting #beatemup #fightinggame #fighter

Working on new special moves, characters and stages.

#fightinggame #fighting #beatemup #unity3d #unity

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

In addition to the normal winning-moves after a match, there are also some special winning animations. Here are a few of them. If you have ideas for more winning-moves, let us know =)

#gamedev #indie #indiedev #fighting #animation

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Here is a short gameplay-video of our fighting game project "Fighting Generation". We added a lot of new features, such as a basic grappling-system (with button smashing ;).

It's starting to look like a real game. =)

Here is a part of the soundtrack for our game project. All titles are still being "work in progress" and are not yet completely finished.

#Soundtrack #Music #Gamemusic #Fighting #FightingGame

I made the graphic for the Emergency Charge Refill, a new item in the GJ shop.

Purchasing gives a quest that immediately fills charges, and it also comes with animated stickers.

@thoro had the idea of a bottle inspired by Zelda!

: Blender (Cycles)

At the moment we are working on the special moves of our game to make them a bit snappier and faster.