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Planet E.2G.56.PA


5 years ago

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Development of the Fractured Balance Demo is coming along very well, Achievements and stats have already been integrated for steam, it will take bit for them to come to game jolt as I would like to perfect the stat syncing system. https://store.steampowered.com/app/3376920/Fractured_Balance/

Implemented 2 fun mechanics:

1. Implemented: Dashing into a enemy instantly kills them

2. Implemented: Falling on a enemy kills them and resets your jump allowing you to jump on another enemy killing them

Wishlist here: https://store.steampowered.com/app/3376920/Fractured_Balance/

dev-log for PA version 0.0.0 :

I have been working ALOT and here is what I have done have:

I'm creating a Toolkit for Unity; it will be available on the asset store in a few days.

This toolkit provides an inventory system, character movement, and object interaction.

It will be easy to use and configure. #Unity #Dev

The full timelapse of me transforming the default Game Jolt Unity API UI into something that fits into my game here: https://youtu.be/12zvMBBbJgA

Subnautica 2 was announced to be released on Steam within 2025.

https://store.steampowered.com/app/1962700/Subnautica_2/

Devlog (08/12/2025)

Creating Settings and Lira

I have been running experiments on how Fractured Balance can improve it's feel and look by adding a background and foreground, and this here is the first draft of the experiment