Next up
phase 2 blocking is fixed still a bit buggy phase 1 dodging sometimes just doesn't dodge ill look into that (i forgot to fill in the blocked pixels oops)
funny
progress is going smoothly!
dayum disabling compiler breaks the entire thing i might go report this lol
I have modified the head rotation on phase 3 to look cleaner tell me about anything else i should change!
Depressed skeleton very uppsetti
I use sine waves to animate
Ok so i think i made somewhat realistic soul physics
no longer able to use disable compiler sadly
ok maybe i need to fix this












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