Next up
oops
progress is going smoothly!
I use sine waves to animate
I have modified the head rotation on phase 3 to look cleaner tell me about anything else i should change!
funny
here it is comment your opinion! Ill add text noises soon
Ok so i think i made somewhat realistic soul physics
phase 2 blocking is fixed still a bit buggy phase 1 dodging sometimes just doesn't dodge ill look into that (i forgot to fill in the blocked pixels oops)
phase 3 was recovered but the entire game is not even recoverable in any way so i might upload phase 3 when i finish but yk i cant finish the game anymore Im also going to share the current state of the animation
give me some feedback!
New dodging animation!
-randomized dodge sides
-custom expression(s)
- Instead of a sine wave being used i used a Sine In Out Tween











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