Game
Bombs and Bullets
3 years ago

Here's a music viz of one of our tracks. This one is the main menu theme.

Tunes by @VAVMUSICMAGIC

Cheers, C.Rad

https://youtu.be/_OP5iENA7WI

#gamedev #indiedev #pixelart #strategy #rts #2dgame #blender #soundtrack #music


[BnB] soundtrack lines drawn
Lines Drawn is a track from the BnB soundtrack, it is the main menu theme, and will play during faction select and map select screens.Find us here: https://t...
https://www.youtube.com/watch?v=_OP5iENA7WI


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Decided to replace all icons in the game with easier-to-make and more readable icons.

These icons will be dynamic and be colored with the faction and camo colors in-game.

Cheers, C.Rad

#gamedev #indiedev #pixelart #strategy #rts #2dgame #blender

Basic group movement added. This isn't flocking, not even sure we're going to add that at this point.

Cheers, C.Rad

#gamedev #indiedev #pixelart #strategy #rts #2dgame #blender #flowfield

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The old one happens to be the oldest asset in the game.

Cheers, C.Rad

#gamedev #indiedev #pixelart #strategy #rts #2dgame #blender

@LUKELCS is a Jolter to Watch and an aspiring developer, artist, composer, and comedian! Follow @LUKELCS before the quest ends on April 22 and you'll get Coins!

Flow field pathfinding for single units now fully restored. They work for bridges and tunnels now.

We're introducing flocking to remedy the clumping seen in the vid.

Cheers, C.Rad

#gamedev #indiedev #pixelart #strategy #rts #2dgame #blender #flowfield

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The implementation of flow maps continues. We finally have active object avoidance in-game now.

Still lots to do, but it's all coming together.

Cheers, C.Rad

#gamedev #indiedev #pixelart #strategy #rts #2dgame #blender #flowmaps

Version 0.07 is available both here and on Itch. This focuses on tiles, maps, and map generation. Mainly a visual update.

Do check it out!

Cheers, C.Rad

https://balancedbreakfast.itch.io/bombs-and-bullets

#gamedev #indiedev #pixelart #strategy #rts #2dgame #blender #QGIS #flowmaps

Congratulations to @Freddy9207 , our #LTCOKills winner!

They posted a Mission Accomplished screen showing that they got 1,814 kills!

Check out his original Post: https://gamejolt.com/p/ltcokills-it-was-alright-vkccpcc2

Infantry squeezing past each other in tight spaces. Units with a valid path now reach their destination 100% of the time.

Cheers, C.Rad

#gamedev #indiedev #pixelart #strategy #rts #2dgame #blender #flowfields