3 years ago

Here’s some old concept art for The Mall map! We wanted to show the consumerist and oppressive parts of the Tagline world. It should make for a fun playground in the final game!




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Final skybox assets for TAGLINE! Our game features old school 2D assets, mixed into a 3D world, it keeps things looking like a 6th gen game!

We’ve finally come up with names for our 5 abilities. We chose sound design terms to keep things varied!

In 27.89 seconds! Impressive! Think you can beat that?

I've noticed a pattern in my art. I will switch it up, just give me a sec to be obsessed first

Bit Crush is working well, it’s effective for clearing out enemies. All you need is a littlevertical velocity before you can pull it off!

commission for @alphatwo :3

Some concept art of TAGLINE’s powers, the graffiti-based shooter I'm working on!

This is what the combat UI looks like in our shooter game TAGLINE!

Heya!

Frank art.

We made 5 different powers to cause chaos to A.V.A.F. officers. Which one would you choose to fight them? [TAGLINE]