We made 5 different powers to cause chaos to A.V.A.F. officers. Which one would you choose to fight them? [TAGLINE]
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This is what the Main Character on our game looks like! Is it rad or not?
This is what the combat UI looks like in our shooter game TAGLINE!
Here’s some old concept art for The Mall map! We wanted to show the consumerist and oppressive parts of the Tagline world. It should make for a fun playground in the final game!
Final skybox assets for TAGLINE! Our game features old school 2D assets, mixed into a 3D world, it keeps things looking like a 6th gen game!
Bit Crush is working well, it’s effective for clearing out enemies. All you need is a littlevertical velocity before you can pull it off!
Some concept art of TAGLINE’s powers, the graffiti-based shooter I'm working on!
These are early mockups of how we wanted our buildings to look, at first we were working with substance painter- now we just model the lines on! A strange technique, but it works for us.
In 27.89 seconds! Impressive! Think you can beat that?
We’ve finally come up with names for our 5 abilities. We chose sound design terms to keep things varied!
Epic Fail
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