3 years ago

We’ve finally come up with names for our 5 abilities. We chose sound design terms to keep things varied!




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These are early mockups of how we wanted our buildings to look, at first we were working with substance painter- now we just model the lines on! A strange technique, but it works for us.

Some concept art of TAGLINE’s powers, the graffiti-based shooter I'm working on!

Here’s some old concept art for The Mall map! We wanted to show the consumerist and oppressive parts of the Tagline world. It should make for a fun playground in the final game!

Let Them Come: Onslaught by @Tuataragames has come to Game Jolt!

Celebrate by completing our quests!

Play the FREE demo of Let Them Come: Onslaught on Steam: https://bit.ly/LTCOdemo

This is what the combat UI looks like in our shooter game TAGLINE!

My Game's Art Style:

This is what the Main Character on our game looks like! Is it rad or not?

We made 5 different powers to cause chaos to A.V.A.F. officers. Which one would you choose to fight them? [TAGLINE]

bob i drew before deltarune came up

Bit Crush is working well, it’s effective for clearing out enemies. All you need is a littlevertical velocity before you can pull it off!