We’ve finally come up with names for our 5 abilities. We chose sound design terms to keep things varied!
Next up
In 27.89 seconds! Impressive! Think you can beat that?
This is what the combat UI looks like in our shooter game TAGLINE!
Some concept art of TAGLINE’s powers, the graffiti-based shooter I'm working on!
This week's Fan Art Friday celebrates Baldi's Basics in Education and Learning! Accept the quest in your quest log to get started.
Final skybox assets for TAGLINE! Our game features old school 2D assets, mixed into a 3D world, it keeps things looking like a 6th gen game!
Inayah - Life After Gods is OUT NOW on Steam!
Celebrate the game's release by completing our quests!
You can play the demo or get the full game at https://bit.ly/steaminayah
These are early mockups of how we wanted our buildings to look, at first we were working with substance painter- now we just model the lines on! A strange technique, but it works for us.
Bit Crush is working well, it’s effective for clearing out enemies. All you need is a littlevertical velocity before you can pull it off!
@FatBombStudios is a CCC+ Studio that makes games you love but don't know about!
They're the devs behind the fast paced hide and seek game Light Bearers 2: https://bit.ly/LightBearers2
We think you SHOULD know about them so complete the quest!
This is what the Main Character on our game looks like! Is it rad or not?
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