3 years ago

This is what the Main Character on our game looks like! Is it rad or not?




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Final skybox assets for TAGLINE! Our game features old school 2D assets, mixed into a 3D world, it keeps things looking like a 6th gen game!

Some concept art of TAGLINE’s powers, the graffiti-based shooter I'm working on!

We’ve finally come up with names for our 5 abilities. We chose sound design terms to keep things varied!

"Yo Milo, which way is the end of this animation?"

Bit Crush is working well, it’s effective for clearing out enemies. All you need is a littlevertical velocity before you can pull it off!

alastor cosplays angel

Here’s some old concept art for The Mall map! We wanted to show the consumerist and oppressive parts of the Tagline world. It should make for a fun playground in the final game!

These are early mockups of how we wanted our buildings to look, at first we were working with substance painter- now we just model the lines on! A strange technique, but it works for us.

My side of an art trade with @Bubble_Plum !!! :3 rlly adorable oc, I love the colors!!!! Hope you enjoy! #art #arttrade #digitalart #notmyoc #furry #furryart #yippee #welovethis #meow #hooray #fanart

ignore penguinz0 in the reference I screenshotted 🥹

We made 5 different powers to cause chaos to A.V.A.F. officers. Which one would you choose to fight them? [TAGLINE]