
This is what the Main Character on our game looks like! Is it rad or not?
Next up
This is what the combat UI looks like in our shooter game TAGLINE!
These are early mockups of how we wanted our buildings to look, at first we were working with substance painter- now we just model the lines on! A strange technique, but it works for us.
Here’s some old concept art for The Mall map! We wanted to show the consumerist and oppressive parts of the Tagline world. It should make for a fun playground in the final game!
Epic Fail
Some concept art of TAGLINE’s powers, the graffiti-based shooter I'm working on!
We made 5 different powers to cause chaos to A.V.A.F. officers. Which one would you choose to fight them? [TAGLINE]
Bleh
We’ve finally come up with names for our 5 abilities. We chose sound design terms to keep things varied!
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