
This is what the Main Character on our game looks like! Is it rad or not?
Next up
These are early mockups of how we wanted our buildings to look, at first we were working with substance painter- now we just model the lines on! A strange technique, but it works for us.
We made 5 different powers to cause chaos to A.V.A.F. officers. Which one would you choose to fight them? [TAGLINE]
This is what the combat UI looks like in our shooter game TAGLINE!
Here’s some old concept art for The Mall map! We wanted to show the consumerist and oppressive parts of the Tagline world. It should make for a fun playground in the final game!
SugarRush
Epic Fail
In 27.89 seconds! Impressive! Think you can beat that?
Some concept art of TAGLINE’s powers, the graffiti-based shooter I'm working on!














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