
This is what the Main Character on our game looks like! Is it rad or not?
Next up
Final skybox assets for TAGLINE! Our game features old school 2D assets, mixed into a 3D world, it keeps things looking like a 6th gen game!
We made 5 different powers to cause chaos to A.V.A.F. officers. Which one would you choose to fight them? [TAGLINE]
Some concept art of TAGLINE’s powers, the graffiti-based shooter I'm working on!
⚠️WARNING A CRITTER FOUND⚠️
The gooberlets!
Such long little bodies.. It’s adorable!! Origin is really unclear, but they seem to be not a threat to humans
And that’s a good thing!
As they are rather friendly towards humans <33
Here’s some old concept art for The Mall map! We wanted to show the consumerist and oppressive parts of the Tagline world. It should make for a fun playground in the final game!
We’ve finally come up with names for our 5 abilities. We chose sound design terms to keep things varied!
These are early mockups of how we wanted our buildings to look, at first we were working with substance painter- now we just model the lines on! A strange technique, but it works for us.
What will you Bite down on…?
Once you turn old and grey..
Ohhhh… dearrrr….
OHHHHHH!!!! DEEEAAAAAARRRR….!!!
In 27.89 seconds! Impressive! Think you can beat that?













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