3 years ago

This is what the Main Character on our game looks like! Is it rad or not?




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Final skybox assets for TAGLINE! Our game features old school 2D assets, mixed into a 3D world, it keeps things looking like a 6th gen game!

Bit Crush is working well, it’s effective for clearing out enemies. All you need is a littlevertical velocity before you can pull it off!

We made 5 different powers to cause chaos to A.V.A.F. officers. Which one would you choose to fight them? [TAGLINE]

"This time, there's more than an illusion to fear,"

Epic Fail

One more post before the weekend, 'cause why not.

Was just testing a new grunge brush I made with a very quick tree doodle, but I'm not sure if I like it yet.

I'll probably have to give it more time + mess with the settings to know for sure.

: CSP

This is what the combat UI looks like in our shooter game TAGLINE!

These are early mockups of how we wanted our buildings to look, at first we were working with substance painter- now we just model the lines on! A strange technique, but it works for us.

sketch of roses

We’ve finally come up with names for our 5 abilities. We chose sound design terms to keep things varied!