
This is what the Main Character on our game looks like! Is it rad or not?
Next up
Epic Fail
Final skybox assets for TAGLINE! Our game features old school 2D assets, mixed into a 3D world, it keeps things looking like a 6th gen game!
Some concept art of TAGLINE’s powers, the graffiti-based shooter I'm working on!
I decided to animate this Ankha and tweak the colors a little 🐈
These are early mockups of how we wanted our buildings to look, at first we were working with substance painter- now we just model the lines on! A strange technique, but it works for us.
Horns:>
In 27.89 seconds! Impressive! Think you can beat that?
This is what the combat UI looks like in our shooter game TAGLINE!
We’ve finally come up with names for our 5 abilities. We chose sound design terms to keep things varied!













1 comment