Right now I have objects (like the grenade on the gif above) being added to a Family of objects but when I diminish this Family's timescale (in this case, to 0, to pause everything) not only the grenades continue being thrown but they go through their Z Elevation Tween movement as normal.
Next up
HELLO EVERYONE! How are you doing this Monday?
Are you folks excited for this week? What are you planning to do?
I'd love to hear it in the comments!!!
DEAD DRIFT UPDATE!
I'm still working on the missions, and it's been harder than I anticipated. However, I was able to make missions work (even if the UI is a little janky)!
Click on Read Article for more info!
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
Here's what I'm thinking to celebrate the 1K followers milestone... the very first SOCK TOWN prototype!
It's heavily inspired by the Reigns game, but instead of being about being a king... it's about being the director of the "Sock Town" TV show!
Dive into the cozy post-apocalyptic open world of Critter Cove!
Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."
Wishlist the game: https://bit.ly/CritterCove
NEW UI PLANNING!
Since the beginning of this project, I've done its UI in a somewhat haphazard way. Now it's time to get some things right, so I'm planning to fix some things about its user interface.
Read more in the article by clicking on...
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
18 comments