Currently I`m making models of rooms, because the main style of mension is done, so the next post will be more gameplay orientated
AI is pretty raw now, it simply can walk/attack/idle/gain damage for now
You can read an emotion of hero at the middle for screen (it is not in English in the video)
Organs are basically implemented! The emotion of hero is unique about any organ
Now you can bring not only weapons, interactable items, lamps, poses and much more!
Yeah, I`ve added extra bullets
![](https://m.gjcdn.net/video-poster/900/7509936-fmd5wh6r-v4.png)
Next up
Hey, it`s been a long time since we`ve met last time, I had some thingies irl, so now can work again At "not seeing" time I decieded to change some meshes and overall game style (still with pixelization if you want)
A liiiittle Sunday screenshot :>
Hey, I'm still alive and working. Optimazed lots of geometry and AI. Gameplay is too raw for now, so here you are some screenshots :p
This week's #FanArtFriday celebrates Five Nights at Freddy's! Go to gamejolt.com and accept the quest to get started.
Yo guys, I have prepared something really new and pretty unexpected this time. Today I want to show you new combat updates
Our 2024 Advent Calendar has opened! Day 24: @NickPerson is a great Creator who makes Five Nights at Freddy's fan games! Accept the quest and give them a follow to get Coins and a seasonal sticker!
Hey guys, I'm still alive! Great news incoming ''< The shooting system is finished as one of the main game mechanics. By now, I decided to finish base game mechanics and then work with graphics, quests and servants types
Long time no see! Since our last meeting I`ve made test AI, which can patrol, go agressive and die. And yeah, it`s finally early gameplay :D Also if you don`t have weapon, feel free to use environment!
Our 2024 Advent Calendar has opened! Day 21: @DarkTaurus is a great Creator who creates content centered around horror games! Accept the quest and give them a follow to get Coins and a seasonal sticker!
Added some rooms and testing stability of generation, but it`s still a lot of work ahead
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