Currently I`m making models of rooms, because the main style of mension is done, so the next post will be more gameplay orientated
AI is pretty raw now, it simply can walk/attack/idle/gain damage for now
You can read an emotion of hero at the middle for screen (it is not in English in the video)
Organs are basically implemented! The emotion of hero is unique about any organ
Now you can bring not only weapons, interactable items, lamps, poses and much more!
Yeah, I`ve added extra bullets

Next up
Hey, I'm still alive and working. Optimazed lots of geometry and AI. Gameplay is too raw for now, so here you are some screenshots :p
Yo guys, I have prepared something really new and pretty unexpected this time. Today I want to show you new combat updates
Minor update time! In Collecta if you decided to become a 6 handed monster await for consequences! Every extra hand or organ will increase your defectiveness value, so as more you are modified, so the betray chance of your body increases
This week's #FanArtFriday celebrates Five Nights at Freddy's! Go to gamejolt.com and accept the quest to get started.
Long time no see! Since our last meeting I`ve made test AI, which can patrol, go agressive and die. And yeah, it`s finally early gameplay :D Also if you don`t have weapon, feel free to use environment!
Our 2024 Advent Calendar has opened! Day 24: @NickPerson is a great Creator who makes Five Nights at Freddy's fan games! Accept the quest and give them a follow to get Coins and a seasonal sticker!
Hey guys, I'm still alive! Great news incoming ''< The shooting system is finished as one of the main game mechanics. By now, I decided to finish base game mechanics and then work with graphics, quests and servants types
Added some new props. Continueing working on the procedural gen (I hope I ll add doors someday...)
Our 2024 Advent Calendar has opened! Day 26: @Silverxcristal is a great Creator and illustrator who contributes to POPGOES! Accept the quest and give them a follow to get Coins and a seasonal sticker!
A liiiittle Sunday screenshot :>
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