Currently I`m making models of rooms, because the main style of mension is done, so the next post will be more gameplay orientated
AI is pretty raw now, it simply can walk/attack/idle/gain damage for now
You can read an emotion of hero at the middle for screen (it is not in English in the video)
Organs are basically implemented! The emotion of hero is unique about any organ
Now you can bring not only weapons, interactable items, lamps, poses and much more!
Yeah, I`ve added extra bullets

Next up
A liiiittle Sunday screenshot :>
Hey guys, I'm still alive! Great news incoming ''< The shooting system is finished as one of the main game mechanics. By now, I decided to finish base game mechanics and then work with graphics, quests and servants types
Hey, I'm still alive and working. Optimazed lots of geometry and AI. Gameplay is too raw for now, so here you are some screenshots :p
Welcome @pracystudios to Game Jolt!
They're the developers behind Nocturne, a Rhythm RPG inspired by Chrono Trigger and Undertale, where every enemy has a unique song, which you defeat by playing notes Guitar Hero style.
Hey, it`s been a long time since we`ve met last time, I had some thingies irl, so now can work again At "not seeing" time I decieded to change some meshes and overall game style (still with pixelization if you want)
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
New weapons, new features, and a.i upgrading! Today our little team had a conversation about main game loop. Ai in Collecta would hear you if you are LOUD, and they well receive more damage from stealth attacks. Every fight will be like mini boss fight.
Added some new props. Continueing working on the procedural gen (I hope I ll add doors someday...)
A new Halloween quest just entered your quest log!
Show us your Halloween costume!
Go to your quest log now. http://gamejolt.com/#quest
Yo guys, I have prepared something really new and pretty unexpected this time. Today I want to show you new combat updates
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