1 year ago

Hey guys! Late November update!


Hey everyone! I hope you're all doing great!

Were all here for the game development update, am i right?
Well, i have some exciting news to share!

First off, lets talk about the progress in scope.
The story had been developed to a point where we are considering releasing chapters of the game. trying to release in full may take too long! We also had been working on the music for the game, were sitting at 40+ songs at the moment!
For which the music is going to be available before hand. If you don't mind the spoilers, you can check out the music early!
Since we had made these big strides in development, i am going to start shifting my focus on programming.

With programming in mind, i want to be transparent.
I haven't touched programming in the past 2 months, which i feel guilty about ;-;
But at the moment, im jumping back in! Right now im working on the ENGINE side of things. Like a c menu overhaul, the battle system, story logic, etc. Pretty important stuff I gotta handle first, right?

With the game news outa the way, enjoy the funny art i made! Recently I made a design for myself insert.

While I can't share the more in details about the progress, like the story, what I can say is that I am appreciative for everyone's support, and I look forward to giving back something for you all to enjoy!

Until next time!



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Small update, realized that the dash blur wasnt working. Heres a screenshot of how it currently looks.

while the player sprites are like mostly place holder, (imo needs touchups by someone experienced :] ) This is good progress to what i vision this game being. The tile art is official

fixed player desync! Lets gooo

Made a working news feed! Just place holder stuff for now. (It uses my public github repo to get the sprite and text)

Eh somethin im workin on

Working on a fan game. Papyrus and Sans added. Just working on the engine it self and attacks lol.

Sans & Papyrus sprites by Imamistake. (i shaded them tho.) https://www.youtube.com/watch?v=cjz3jm9yRzU

*slowly* adding multiplayer. This is just a testing ground, but it took me like 15 hours straight to get to this point. Still buggy... But its progress!

Made some progress this week, i cant wait to make more! I'll leave a lil dev log of my progress and stuff.

Have a good Boi

Shadow The Hedgehog X pixel art