Game
Slendytubbies (Classic) Remake
7 months ago

Heyo! I'm back from the grave! sorta...

This one was meant for Halloween but it needed a bit more time in the oven.

I'm downscaling the scope of the project, I recoded a lot of stuff, fixed a load of bugs and added a secret.

Have a nice year everyone!


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I got a "playable" build that I'm gonna distribute in private for testing and the outcome will determine if I can assure that I can get a demo out for summer, I probably could, but I wanna make sure it works in every system

I went ahead and made some visual changes to all of the Tubbie's materials, I did it mainly to stay close to the source material, since some of my materials were wrong.

Anyways, the updated 0.6 Demo is out already, have a nice day everyone!

Since it was my birthday I thought instead of receiving gifts I may as well give one to y'all, the 0.5 update!

Change Log:

-Visually Overhauled Main Menu.

-Major Framework improvements!

-General Visual and Optimization Changes

Have a nice week Everyone!

im retiring fomr making slendtyubie games 4ever... adn EVERYTHING is cancell! im releasing the final version today

Guess what's cookin'!

I got more progress to show and maybe a .cia prototype to share, but that'll be for tomorrow as I need some sleep.

Too much headbutting the wall when stuff don't work

Take a screenshot to compensate for the wait.

Mac and Linux support coming soon!

Heyo, no .cia sadly, BUT I have a prototype to share!

The footage is running in Citra's N3DS mode, it works on O3DS although it's a bit buggy for some reason... But what matters is that it works on both!

Haven't tried it in real hardware though...

Why should things that are not real cast a shadow?

So I had to fix a weird bug with the pause menu in the Day map, also I added the code system! Input a code and it will take you to a new map!