Game
Slendytubbies (Classic) Remake
7 months ago

Heyo! I'm back from the grave! sorta...

This one was meant for Halloween but it needed a bit more time in the oven.

I'm downscaling the scope of the project, I recoded a lot of stuff, fixed a load of bugs and added a secret.

Have a nice year everyone!


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I got myself an "old" system, but it doesn't have a battery and 3DSs need batteries to boot, that means no O3DS support for now, maybe I'll release my N3DS prototype, but unitl I get my hands on a 3DS battery, this project will be paused

I got more progress to show and maybe a .cia prototype to share, but that'll be for tomorrow as I need some sleep.

Too much headbutting the wall when stuff don't work

Take a screenshot to compensate for the wait.

I went ahead and made some visual changes to all of the Tubbie's materials, I did it mainly to stay close to the source material, since some of my materials were wrong.

Anyways, the updated 0.6 Demo is out already, have a nice day everyone!

Heyo! I'm releasing a Demo to show what I've been working on and how 0.6 has been evolving so far. I added a bunch of stuff, some more apparent than others so be on the lookout for new content, details and secrets!

Finally! 0.4.5!

I finally fixed all instances of the pesky water bug.

I got rid of the reflection in the water (Caused a lot of lag)

I got rid of the fluffy house (Again due to performance)

Fixed the whole Teletubby house.

Sorry for not updating often.

Second chances are hard to come by, you know?

I got a "playable" build that I'm gonna distribute in private for testing and the outcome will determine if I can assure that I can get a demo out for summer, I probably could, but I wanna make sure it works in every system

Heyo, no .cia sadly, BUT I have a prototype to share!

The footage is running in Citra's N3DS mode, it works on O3DS although it's a bit buggy for some reason... But what matters is that it works on both!

Haven't tried it in real hardware though...

Guess what's cookin'!

So I had to fix a weird bug with the pause menu in the Day map, also I added the code system! Input a code and it will take you to a new map!