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Game
Relic Space
4 years ago

Hi all, I'm a solo dev based in London, and I look forward to sharing progress updates here.

Relic Space is an ambitious space RPG, inspired by deep, turn-based games like X-Com and Civilisation - so I'll need all the feedback and support I can get!




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The brand new Alpha build of Relic Space (upcoming turn-based, spaceship RPG) is now available for playtesting via the Discord:

https://discord.gg/gZA84Kz262 (or DM me and I'll arrange send you a key here on GameJolt)

Hey folks, I've just released the first public Demo of Relic Space, an ambitious new turn-based, spaceship RPG. Feel free to check it out and let me know what you think via the in-game feedback form!

Just finished a major overhaul of 'Pilot Skills', here's a couple of examples of skills in action, plus the completely new-look Skill Tree. Let me know what you think!

#indiegames #indiegamedev #gamedev

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Here's a brand new enemy type in my upcoming turn-based spaceship RPG. (New Alpha coming soon on Discord if you want to give it a try: https://discord.gg/gZA84Kz262)

Welcome @pracystudios to Game Jolt!

They're the developers behind Nocturne, a Rhythm RPG inspired by Chrono Trigger and Undertale, where every enemy has a unique song, which you defeat by playing notes Guitar Hero style.

Finally got saving/loading working on my upcoming turn-based spaceship RPG!

http://bit.ly/RelicSpace

Adding a new faction to my hex-based spaceship RPG, Relic Space. The 'Circle' are posthumans whose enhancements are primarily mental, including implants that allow forms of telepathy and telekinesis.

http://bit.ly/RelicSpace

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

First draft of the new skill tree layout - feedback welcome!