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Hi Everyone
So I added a Godot shader to the weapon to illustrate it being moved by a force a the player.
Thats how quick an attack can start, so keep your eyes open.
If you like what you see, consider giving feedback would really help improve that game.
Hi everyone
So my logic is that most of the time will be spent running in the in game, so why add dash mechanic to get out of sticky situations.
That what I'm gonna add next after I finish the weapons
@TofuPixel is a Jolter to Watch and a pixel artist from England who works on indie games. She likes horror, nature, and funny animals! Follow @TofuPixel
before the quest ends on April 15 and you'll get Coins!
Hi everyone
So this is my progress so far...
Give it a go its fun
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
HI everyone
I've added a particle effect when an enemy dies
HI everyone
So I've started working on the games cover image.
Progress is slow but I ama get there..
check out Till Dawn
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Hi everyone
Progress Update
So this week I will implement something that will make the gun have a reason for floating around on its own cause I cant fix those arms.
I will also implement the weapons and their different bullets.
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