6 years ago

Hi everyone! I'm getting back into programming. I've been working on a procedural generation engine and hope to have a progress update with some photos to show you all sometime in the near future. Anyways, happy programming!




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Hi everyone just an update!

- Added lighting system (WIP)

- NPC AI bug fixes

- Improved some textures (WIP)

- projectiles (WIP)

Any sugestions or questions are encouraged!

#gamedev #gamedevelopment #indie #crypt #roguelike #procedural #generation #pc #dev

A little update on the project im working on(most textures used in screenshot are temporary). I finished the basic procedural generation engine (even though theres still alot of work to be done with it) and a foundation for NPC AI.

#gamedevelopment

Hey everyone heres a little sneak peak at the 2D game i've been developing about cults! Please note: most of the textures are only for testing and will be re-done maintaining the pixel-art aesthetic.

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

"Our work is never over" they said.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Cash Banooca

Hello my space friends! Now I added a space background to the ship. I love that space look but I still feel like stuff is missing. The lighting on the ship needs some improvements I think. Please tell me your opinion!