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1,300
Game
Dead by Dread
3 years ago

Hi Everyone! So today a fun multiplayer test with yokays LMAO!
What did you think of this bizarre hide and seek?




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Working with IA navigation for soon bots. Im using NavMeshFloor without navMesh agent, just to know all corners for a determined path, so im controlling agent with native controller, passing direction of waipoint as input direction! What do think about?

Hi guys. A video-log of where we are and where we are going with the development of DeadbyDread. Please bring us with your feedback!

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The idea is simple.

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Working at a Char Selection intro for DeadByDread, using Cinemachine DollyCart with Timeline. What are the suggestions?

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