Hi guys! I have a little question regarding level loading in Unreal Engine. Should I use level streaming or World Composition for an RPG with a relatively big world?
Next up
Hi guys!
Here is a little update to the space game project I was working on some time ago. I love space stuff.
I am still experimenting with Skyscrapers in Blender. More variation of form and size could improve it. I would love to have some tiny Spaceships flying across the city since it is a sci fi game ;)
Here are some improvements one the spaceship I did in Blender. I could use kitbashing to make the next one better. What do you think? Any suggestions?
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Hi guys! It has been a long time since my last post. Just wanted to show you the scifi project I am currently working at.
Robo Frenzy by @yytgames
is a sandbox boss-battling game where you slay bosses and create them. Defeat massive robos, customize them, and unleash the ultimate boss for the world to fight!
Follow the game page: https://bit.ly/robofrenzy
More Sci Fi Crew members for my Space shooter. Hair still could improved by using hair strands instead of directly painting on the main mesh. But for now I think its fine.
Hi Guys!! Here are some new Screenshots which show my current progress. The game Ravenlore is an RPG set in a medieval fantasy world. https://gamejolt.com/games/tofw/479154
The Last Starship is a 2D space construction game where you design & upgrade your starship.
After 3 years of early access, the game will launch on February 3, 2026! Congrats to the team!
Follow them on Steam to stay up to date: https://bit.ly/laststarship
Here is an improved version of the sci fi game character I was working some time ago. I added wrinkles and folds to make his clothes more realistic.










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