HI
I bring you advances
1 There is a node editor, an editor that is a base for me but I will use it to create both dialogues, AI, and quests
2. There is an interface system that covers me so that the jeugo is not broken
3 and a basic dialogue system
Next up
hello everyone :D,
these are the characters that will be added with somewhat crude animations for the prototype
Hello there :) these weeks I've been working on the arms and weapons
These are the animations of the ppk
* idle.
* shoot.
* reload.
* summon.
* throw,.
* reload not ammo.
* shoot Not ammo.
Hello everyone
These are the designs that are the ones that are complete or almost complete, they have to polish the line and of course paint, and I have been working more on the engine. Tell me if you like them and which ones you like best
Hello everyone!, I have been researching and studying about things that are not human or not complete like arms, the good thing is that I will finish it for tomorrow, while here are the animations of the enemy these animations will be integrated #fps
The ppk model is complete, modeled, made the uvs, rigged created and creating a texture for the weapon created in substance, ready to animate with the arms #Unity #substance #GameDev
trailer #2 Draconian with more gameplay
#indieGame #indieGames #GameDev #IndieDev #Gaming #Gamer #Gamers #indieGameDev #3DUnity #fps
Hi Elianos, 😃😀👍👍🕹
I am posting the characters and their stories on Instagram due to character limitations on here and on twitter.
Draconiano breaks the silence to bring its announcement, the date is mid July 2023 primarily for pc platforms, and at the end of the year it will come out for and , on pc it will come out on Steam, itch.io and GameJolt and possibly Epic.










0 comments