Game
Gravity spell

7 months ago

Hmm...

Maybe... maybe.




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A mini devlog:

Added more settings. (I'll add and improve it later)

Fixed bugs and animations.

In general, the little things still complement the game and improve the graphics.

Hello everyone!

I've added a few small details. For example, when opening doors with a button, the camera will show an open door.

And I also added a background blur to the menu.

Finally, I've updated the dialog system and, in general, the text. Now the text can either become more expensive or be in the form of a wave.

Hello everyone!

Small changes in telekinesis:

Left mouse click - you can move an object with the effect of rotation.

Right mouse click - without the effect of rotation.

The Other Light Test...

The game seems to be suitable

A new "antimagic" zone... (I'm still thinking about his visual. I want it to be more unusual.)

This zone is almost the same as the red one, but the difference is that telekinesis works in it.

=]

I redrawn the walls a bit...

I think it looks fine

I've finally figured out what the new "antimagic" zone will look like!

I've updated its appearance, and when you're in it, you'll have a slight clouding.

Hooray, I've made the animation that I'm going to love!

It disappears piece by piece, it seems to be beautiful

Hello everyone!

I changed the game menu a bit. Added animation. I hope it looks cool. =)