Game
Gravity spell

5 months ago

Hmm...

Maybe... maybe.




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Finally, I've updated the dialog system and, in general, the text. Now the text can either become more expensive or be in the form of a wave.

Hello everyone!

I've added a few small details. For example, when opening doors with a button, the camera will show an open door.

And I also added a background blur to the menu.

A new "antimagic" zone... (I'm still thinking about his visual. I want it to be more unusual.)

This zone is almost the same as the red one, but the difference is that telekinesis works in it.

=]

I redrawn the walls a bit...

I think it looks fine

I've slightly changed the visual of the antimagic zone.

There's still time to redo this area in all the scenes.

The Other Light Test...

The game seems to be suitable

Hello everyone!

I changed the game menu a bit. Added animation. I hope it looks cool. =)

Hello everyone!

A few small changes. Smooth loss. And some new features. For example, new effects and correction of some errors =p

Hooray, I've made the animation that I'm going to love!

It disappears piece by piece, it seems to be beautiful

Hello everyone!

Small changes in telekinesis:

Left mouse click - you can move an object with the effect of rotation.

Right mouse click - without the effect of rotation.