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7 months ago

Hmmm! Proof of concept for Minetracks done with ds_grid and a variation of the existing movement system.
Plan is to have you get in a Minecart that will disable normal movement controls.


It currently only makes you continue to move the facing direction, need to work out corners....

Hmmm ok! There was some issues with staying on the track with corners, but I added a bit of push towards the centre of the subcells and it's working now!

monstisla2286.gif

Next I guess I should add it to the Build System. Unfortunately since it's just grid data and not objects it means I can't PLOP it down like I do for Buildings, so no placement effect.



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Wa-hooo!

Thanks to my nephew I finally got my Lucky Shiny Koffing!

SO HAP

If you see this, post a bird.

It's not as good as when the player fishes, but NPC's can now fish in Fishponds. I need to set up some more variables to get the bobber to bob and to let them be able to cast the line.

Also animate the water...maybe add shader?

That's tomorrows job.

Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.

YUS!!

I hope you're all having a great weekend!

titan

HECK

and I must stress this

YEAH!

Building Menu rework is DONE.

Correct indicators for placing and moving stuff, code cleaned up, redundancies removed, duplicate code turned into a script for reuse.

I...I think the Fish Pond is working...

animating my forever wip

It won't let me