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A bit of gameplay: turtle ride, climb, and stealth... Hope you like it ! Made with unity & blender
πΊ When stealth fails, swing takes over! πΆπ₯
I hope you like this little "chase" music preview π
I wanted some groovy jazz vibes with some kind of funny/cartoon mood. Made with Unity, Blender, LMMS
Some random screens from my game: climb, stealth, turtle ride, and a boss! I made everything with Blender & Unity.
DAY 4193: I'm working on gardens, grass, plants, FXs & day/night cycle to polish this Mansion level. I feel like a gardener/architect :) It's starting to look OK I think! As usual, if you want to help me, you can share & follow me. Thanks a lot !
Rudolph Richardson!
(From Ghost Eyes)
Some news on my devlog about polishing the game and an upcoming demo:
I'm working on polishing the magnetic grapple fx & sfx. It works pretty nice with the wall climbing. What do you think?
topology of our main character model so far
Improving the ocean: now there are real 3D waves & you can feel the altitude changing while sailing them on your turtle. You can jump off waves, there are little crates to crash into to get loot, and I've tuned down the FX (bloom & reflection)












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