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The different stages of the creation of a new character for my game, from the paper & pen sketch done quickly, to the final game integration. I wanted to create an old and cool/zen grandma. I hope she looks cool !
Made with Unity, Blender, Krita
DAY 4193: I'm working on gardens, grass, plants, FXs & day/night cycle to polish this Mansion level. I feel like a gardener/architect :) It's starting to look OK I think! As usual, if you want to help me, you can share & follow me. Thanks a lot !
Hey! Last month I've worked on polishing the chapter 3 of the game. Levels include a villa, an grassy island, mines, a lava boss and some kind of factory. I hope you like it! Made with Unity, Blender & Krita. As always, like & follow to support me!
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Improving the ocean: now there are real 3D waves & you can feel the altitude changing while sailing them on your turtle. You can jump off waves, there are little crates to crash into to get loot, and I've tuned down the FX (bloom & reflection)
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Some news on my devlog about polishing the game and an upcoming demo:
I'm working on polishing the magnetic grapple fx & sfx. It works pretty nice with the wall climbing. What do you think?
Our 2024 Advent Calendar has opened! Day 29: @Dungeonation is a great Creator who draws cartoons and dabbles in making games! Accept the quest and give them a follow to get Coins and a seasonal sticker!
A bit of gameplay: turtle ride, climb, and stealth... Hope you like it ! Made with unity & blender
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