Much more streamlined tag system
Both Henry, his partner (in this case, Charles), and the enemy all have 2 different attacks to choose from.
New aiming system for Henry's taser and Charles' Radiation
The first special effect (STEAL), which does exactly as it states: steals the enemy's health if the aiming target lands on green. This health is then shared between himself and Henry, so Charles serves as a decent healer.
And, of course, there's blocking. There's an additional frame for blocking. That's cool.

Next up
PE Sketchbook #2:
I spent a day brainstorming ideas for the new ENERGY concept, and potential weapons for Henry's team. Did you know that ENERGY points used to replenish whenever the player blocked an attack successfully?
A closer look at the (first) new battle features we've been teasing! Quite a few new features have been added. ✨
Update: All THSMC games are now playable without downloading! (finally)
If you want to catch up on the series before the grand finale in 3 days, this is your opportunity!
Read article for links!
Last week at LVL UP EXPO, we celebrated great games made by Jolters including Baldi's Basics Plus by @BasicallyGames !
Buy it on Game Jolt: https://gamejolt.com/games/baldis-basics-plus/481026
Thanks to Razer for providing the laptops and peripherals!
Henry... How big exactly are your pockets?
Henry Stickmin - Henry Stickmin Series
New gameplay trailer showing off some... interesting... new mechanics.
YouTube version with peak captions: https://www.youtube.com/watch?v=a5YQotvlCEQ
PE Sketchbook #4:
I still like to storyboard things before putting them into an actual game. This is an unfinished storyboard for a cutscene!
Quests inspired by @WhitethornGames ' Spray Paint Simulator entered your quest log!
Bring color to the world! Restore worn-out surfaces with a fresh coat of paint & watch them come back to life.
Play the free demo to get started: https://bit.ly/spraypaintsimdemo
✨ Regular teasers will continue in May! ✨
(read article for more details)
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