Game
Super Mario Bros Lethal Impact

2 years ago

Honestly i will like to make a Mobile port of the game, saddly i dont know how to code 4 mobile so, yeah...

(a sketch of an "infected toad", it was discarded cause the brigade was more interesting to add, this was reused for the toadette sprite)




0 comments

Loading...

Next up

Testing a new engine Sonic sprites made by:

Aiman_Daffa The spirit kit

The choices starts on "MIND" level, they will define what ending r ya gonna get.

i guess ya can understand the endings reading them so spoilin alert:

Endings

Royal regret.

Eternal king.

No hero.

Ruins.

🗿

Eng

An early Android port of Evo Cross 🥳 (this wouldn't affect the switch to Unity after the gms demo, it's just for fun and if someone who doesn't have a PC wanna try this fangame)

Sp

Evo Cross para android cabrones xd (igual habrá el cambio a unity)

New GUI, Level Progress and others will be shown on the next video

Smol background 4 castle section of MIND level

Original Sonic sprites (Sonic on Megaman NES style) made by Motorroach

BG made by me :3

Original Tileset made (Green Hill Zone SMB Style) by Jon Gandee

i was kinda bored and wanted to test with physics closer to the SMS ones than the Genesis ones.

Im testing a new style cuz why not (actually used this "Megaman Style" on the toadette level, so, ups lmao)

MIND part 2(now is personal lmao).

I wanna show what i have of MIND level(Checkpoint, koopas have a smoother animation now and a placeholder for another cutscene at the end.

If ya liked follow the game :P

A full view of the choose your seeds screen with the new GUI at the max difficulty (Max Armor + Max Density)