Game
FNaF World XL

9 years ago

How is it looking?


So as of right now I’m working on refining the core mecahnics outside of the battle system (since setting that up is no walk in the park). Before I launch too far into things, how is the setup for the Overworld looking?

(Yes, I know it’s mostly a black void at the moment. I’m just getting input on the scaling of everything.)



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Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.

That time of year again.

This whole "making a new battle frame" situation does give me an excuse to add some things I had been putting off for far too long.

Suppose it was about time that some of these skills got a little extra kick.

I might be having too much fun with this process...

Got a (mostly stable) demo ready for the occasion!

New project is having a fun, early outing.

Can it be done?

(Also, Happy New Year)

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)