Game
FNaF World XL

9 years ago

How is it looking?


So as of right now I’m working on refining the core mecahnics outside of the battle system (since setting that up is no walk in the park). Before I launch too far into things, how is the setup for the Overworld looking?

(Yes, I know it’s mostly a black void at the moment. I’m just getting input on the scaling of everything.)



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Motivation has returned in a substantial enough way.

Figured it out.

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

Pretty safe to say that Possy will be increasing the price of costumes to compensate for this recent development.

Suppose it was about time that some of these skills got a little extra kick.

How about we change things up?

Not quite the fix I've been talking about for the past few weeks, but it's at least progress.

New look, new direction.

Me: Man, I really wanted to have something released for the 10th anniversary, but I have nothing ready for it!

Clickteam: *drops trailer for Five Laps at Freddy's*

Me: *Finally remember that I still have a janky ace up my sleeve*