
Next up
Made a DIY mocap solution using Sony Mocopi + Meta Quest Movement SDK. Any thoughts?
Then after cleaning, I used motion builder to characterize (match the mocap skeleton to the model rig) and retarget (skeleton and character aren't the same size, so offsetting joints). I even made a fake bed to have something to fall off of! 2/2
Just for fun I'm making a free first-person interaction toolkit, basically a walking sim template forĀ 03DE and I need some feedback on what mechanics you'd expect in a package like this. What do you think I'm missing or should add?
Post Hello got a review! https://www.freegameplanet.com/post-hello-download-game/
Thanks to everyone who came out to my Indie Game Fest at Teahee in Denver, CO. It was better than I could have imagined.
http://dizzyspell.xyz/ Post Hello was recently showcased at art collective Dizzy Spell. Neat!
I'm hosting a free indie arcade event in Denver Fri Aug 29th 6pm @ The Far East Center, swing by if you're in the area!
New thing out, check it out if you'd like :3
I'll be at DU Arcade this Saturday the 27th. If you're in Colorado, come on down to this free event full of awesome indie games from a bunch of cool folks.
Doing some bedroom virtual production for my upcoming project Zotto










2 comments