We're on the front page! Which is probably how you've found the game. If you liked this game, be sure to check out Player Known Battlegrounds https://gamejolt.com/games/playerknownbattlegrounds/335232
Next up
Then after cleaning, I used motion builder to characterize (match the mocap skeleton to the model rig) and retarget (skeleton and character aren't the same size, so offsetting joints). I even made a fake bed to have something to fall off of! 2/2
Made a DIY mocap solution using Sony Mocopi + Meta Quest Movement SDK. Any thoughts?
Post Hello got a review! https://www.freegameplanet.com/post-hello-download-game/
Making my own virtual art installation, but first need a venue
http://dizzyspell.xyz/ Post Hello was recently showcased at art collective Dizzy Spell. Neat!
I'll be at DU Arcade this Saturday the 27th. If you're in Colorado, come on down to this free event full of awesome indie games from a bunch of cool folks.
Any indie devs in Taiwan who didn't get to make it to the games showcase in Yuanshan this past weekend? I'm here for another three weeks.
Just released an open source first person interaction toolkit. If you want to make your own walking sim adventure game, this is a great place to start! https://github.com/stevenharmongames/O3DE-FirstPersonInteraction…
New thing out, check it out if you'd like :3
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