https://sketchfab.com/models/b525ed8a3327409084deab963b635e27
Made 3D models for the game about tanks in a notebook
Follow the development: https://gamejolt.com/games/PAPER_TANKS/474788
https://twitter.com/PAPERTANKS2
#MadeWithUnity #Unity #Gamedev #indiedev #indie #Dev #steam #game #tanks #paper
Next up
It was 3 years of development, the notebook is empty...
Updated vignette of leaves when we are in a tree
Follow dev:
https://twitter.com/PAPERTANKS2 https://www.youtube.com/chillandplay
Paper Burn
📖 Realistic paper burning effect using graph shaders
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Bots can now inform their allies about the nearest enemy
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For me, it was a discovery today that in Unity 2020. When you press F again, you can do closer and further. Previously, we had only one choice and then it worked either close or far away... #unitytips #MadeWithUnity #Unity
TinySaveToolbox
📖 Easily save, load, encrypt, and compress your game data.
📁 #Save #system #Serialization #Encryption #Data #Load #Compression #AssetStore
Here's another Bandit Trap inspired model I made in #Blender... Don't sit on this chair!! 
#LeafPhysics #Unity #Custom #Physics
According to the developer, the system uses the DrawMeshInstanced API and the Burst compiler, which provides more optimized and improved performance.
Github links in my blog unity: t.me/unity3den/125










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