https://www.youtube.com/watch?v=8azWA7wQS8U
#PocketFighterEX Development Vlog #59 is up!
Let's start refining the look and feel of the Alpha Counter!
Youtube [>] https://youtu.be/8azWA7wQS8U
Odysee [>] https://odysee.com/@GameDevScrubs:b/Pocket-Fighter-EX-Ep-59:2
Next up
OK, so, don't be mad, but I got mad when I looked at the Simon Belmont sprite rip for Super Castlevania IV on Spriter's Resource, so uh, adding that to the list...
I found unreleased dev footage!
WIP Rugal 98 stage. Rugal was going to be the Arcade boss. Also notice the bubbles spawning during knockdown events! #gamedev #streetfighter #KOF
(This game is cancelled because Unity Engine betrayed all of it's devs.)
More progress on Simon Super Castlevania IV sprite rip.
3 years before Pocket Fighter EX I made a sprite of Kazuya in Pocket style. I touched it up just a little bit for this post.
Rip rip rip. More ripping for Simon, Super Castlevania IV.
Simon SCVIV sprite rip coming along.
A preview of the Poison Claws for Nathan's sprite rip. It's interesting how the base sprite has a placeholder yellow shape where the weapon is meant to be overlayed in game.
Yesterday was Chun-li's birthday! So here's some animations I've been working on for when it's Chun's turn to get added to Pocket Fighter EX. (plus a bonus SF6 sprite!)
HOW TO Configure 'Free Camera' on Right Stick for Mystical Ninja Starring Goemon PC Port 👇 (Works on SteamDeck too!)
0 comments