Game
The 8 Sins New Hell Order
7 years ago

YouTube
https://www.youtube.com/watch?v=b7MIXRdduv4
youtube.com


0 comments

Loading...

Next up

Still working on better AI, but in the background, I have improved one biome in the game and am almost done with the new logo and capsule art for the game page.

Also, some people are interested in the city-builder module tot he game.

Working on improving AI, but here you got a few concepts for commander use and skills with a new character sheet.

Working on a new (optional) colour palette (old/new) and improving the AI player to make it more effective in leading all nations (Acedia and Envy are poured commanded). Testing AI requires time so it's hard when new update will be.

New version 1.0.22 is available, mainly focusing on refreshing the manual and tutorial because the game has changing in some parts and working on function that gonna prevent game from cruching.

The amount of work was bigger than I expect, But I am returning to this project and I wanna finally start working on a major update.

But before, some small updates for improving A.I.

In short:

- code for shooting and casting spells rewrite;

- orcs added, opponent type: brutes;

- new model of protagonist

- opponent control

Still improving the AI player for my creepy strategy. But I have probably a final concept of town screens for an incoming major update.

Inspired by the cover of Nik Pierumow's book "Aledora", I am working on a new colour palette for my game: 1st current, 2nd experimental.

Also, some concepts for the incoming major update.

The new version is released where I focused on improving the A.I. player.

Also here are some concepts for an incoming major update.

Demo V 0.2.0 is available!