Next up
Working on improving AI, but here you got a few concepts for commander use and skills with a new character sheet.
Demo V 0.2.0 is available!
In short:
- code for shooting and casting spells rewrite;
- orcs added, opponent type: brutes;
- new model of protagonist
- opponent control
New version 1.0.22 is available, mainly focusing on refreshing the manual and tutorial because the game has changing in some parts and working on function that gonna prevent game from cruching.
Still improving the AI player for my creepy strategy. But I have probably a final concept of town screens for an incoming major update.
Senorita El Chupacabra - Cinematic trailer of shooter game with magic
Shooter with steampunk guns and magic on the cartoony version of Wild West, count every bullet, use traps, and take control of opponent!
Wishlist now!
Working on a new (optional) colour palette (old/new) and improving the AI player to make it more effective in leading all nations (Acedia and Envy are poured commanded). Testing AI requires time so it's hard when new update will be.
Still working on better AI for my strategy game, but for a major update, I planning to make skills with side effects, this is hell and there will be no skills with only positive effects.
I making Stream as a part of Steam Next! You can take a look, chat and have fun!
https://steamcommunity.com/broadcast/watch/76561198043817865
The amount of work was bigger than I expect, But I am returning to this project and I wanna finally start working on a major update.
But before, some small updates for improving A.I.
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