Next up
In short:
- code for shooting and casting spells rewrite;
- orcs added, opponent type: brutes;
- new model of protagonist
- opponent control
Demo V 0.2.0 is available!
The demo is available and you can play 1st level now, soon I am going to update so 2nd level will be too!
Devlog: https://youtu.be/dS9uT_TfWnA
In short:
- added red humans as "invisible warriors";
- tilesets are ready to make levels;
- slowly spells are added to the game.
Wishlist now !
A new demo of a third-person shooter with tactical elements is up! New tools, opponents and more!
Dwarfs are added, now it's getting serious!
The shooting was recoded, and now is shooting in the centre of the screen, and depending on the weapon type, some bullets can act differently.
Finally added elves to my shooter game on Wild West, now when I add the last opponent type, I can polish my game.
Because of the incoming Steam Festival of Strategy games, I decided to make this project a major and also because working on AI player takes too much time.
Also, the logo and graphics of the game page may be changed.
Devlog: https://youtu.be/UTkMhNGJoFw
In short:
- opponent type: yellow human;
- animations are working better;
- tileset resized from 10m into 2m;
0 comments