Next up
In short:
- code for shooting and casting spells rewrite;
- orcs added, opponent type: brutes;
- new model of protagonist
- opponent control
Finally added elves to my shooter game on Wild West, now when I add the last opponent type, I can polish my game.
The new version is released where I focused on improving the A.I. player.
Also here are some concepts for an incoming major update.
Inspired by the cover of Nik Pierumow's book "Aledora", I am working on a new colour palette for my game: 1st current, 2nd experimental.
Also, some concepts for the incoming major update.
Because of the incoming Steam Festival of Strategy games, I decided to make this project a major and also because working on AI player takes too much time.
Also, the logo and graphics of the game page may be changed.
The demo is available and you can play 1st level now, soon I am going to update so 2nd level will be too!
Still improving the AI player for my creepy strategy. But I have probably a final concept of town screens for an incoming major update.
New version 1.0.23 is available, also new unit class descriptions and working on the random concept of creatures:
I making Stream as a part of Steam Next! You can take a look, chat and have fun!
https://steamcommunity.com/broadcast/watch/76561198043817865
New version 1.0.22 is available, mainly focusing on refreshing the manual and tutorial because the game has changing in some parts and working on function that gonna prevent game from cruching.
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