Game
Eternal Hope
7 years ago

YouTube
https://www.youtube.com/watch?v=efuL5dPSCEo
youtube.com


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Hey EveryOne. We was working hard on the portability of our beloved game EternalHope. Finally, we made it. It was an incredible journey. To celebrate, we have a lot of Digital Copies of Eternal Hope to giveaway! Come join us at http://bit.ly/DHGdiscord

Update Development.

*Available now on Steam*

A beautiful journey of love and death.

bit.ly/EternalHope_Steam

We want to show you our new office! *-----* Now it's time to work and release Eternal Hope! We're almost guys, thank you all the support so far <3333

Working with IA navigation for soon bots. Im using NavMeshFloor without navMesh agent, just to know all corners for a determined path, so im controlling agent with native controller, passing direction of waipoint as input direction! What do think about?

"You and your tortoise friend after taking a walk through the cave"

Hey Guys. Today some of our new implementation. MineGame interaction. Here we are using it at fuses.

The idea is simple.

Whenever you make a mistake, the progress you've made in fixing the fuse will decrease! Do you think this got interesting?

BAZEKA: A 2.5D BattleRoyale Project: It was 1 year of super focused development. The deadline was short, the uncertainties were great and amid research, tests and failures I managed to complete an impeccable project.

Hi guys. A video-log of where we are and where we are going with the development of DeadbyDread. Please bring us with your feedback!

Sneak Peek! Temple of Souls! And we want to thank you the support all these years! <3