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Hey Guys! Kinda, we are evaluating some ideas for the pick up, drop and use system in Dead by Dread. We want to make this really simple. It is not the focus of the game to have inventory. So if you have any ideas that can help us, please let us know.
Sneak Peek! Temple of Souls! And we want to thank you the support all these years! <3
Hey guys, we have decided that we will broadcast our work every day here in the studio. If you wanna say "hello" to us, here is the link: https://www.twitch.tv/doublehitgames2 wish you a good week <3
"You and your tortoise friend after taking a walk through the cave"
Hey Guys. Today some of our new implementation. MineGame interaction. Here we are using it at fuses.
The idea is simple.
Whenever you make a mistake, the progress you've made in fixing the fuse will decrease! Do you think this got interesting?
Eternal Hope will have you adventuring with interdimensional beings in order to be reunited with your love. A story of love, life, death, and the peculiar space in between. Will you be playing Eternal Hope? (Free Prologue on Steam)













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