Game
Eternal Hope

6 years ago

We want to show you our new office! *-----* Now it's time to work and release Eternal Hope! We're almost guys, thank you all the support so far <3333




3 comments

Loading...

Next up

Hey guys, we have decided that we will broadcast our work every day here in the studio. If you wanna say "hello" to us, here is the link: https://www.twitch.tv/doublehitgames2 wish you a good week <3

Update Development.

Working with IA navigation for soon bots. Im using NavMeshFloor without navMesh agent, just to know all corners for a determined path, so im controlling agent with native controller, passing direction of waipoint as input direction! What do think about?

If ScoobyDoo 90s Sness, had married Friday the 13th and they had a child, then that child would be Dead by Dread. Here is some of the news that is made for the closed tests soon. Please gimme your suggestions!

We just released Eternal Hope: Prologue for FREE on Steam! We hope you enjoy it and also have a great day!

store.steampowered.com/app/1325880/Eternal_Hope_Prologue/

Sneak Peek! Temple of Souls! And we want to thank you the support all these years! <3

Eternal Hope will have you adventuring with interdimensional beings in order to be reunited with your love. A story of love, life, death, and the peculiar space in between. Will you be playing Eternal Hope? (Free Prologue on Steam)

store.steampowered.com/app/1325880/

Hey Guys. Today some of our new implementation. MineGame interaction. Here we are using it at fuses.

The idea is simple.

Whenever you make a mistake, the progress you've made in fixing the fuse will decrease! Do you think this got interesting?

Hey Guys! Kinda, we are evaluating some ideas for the pick up, drop and use system in Dead by Dread. We want to make this really simple. It is not the focus of the game to have inventory. So if you have any ideas that can help us, please let us know.

BAZEKA: A 2.5D BattleRoyale Project: It was 1 year of super focused development. The deadline was short, the uncertainties were great and amid research, tests and failures I managed to complete an impeccable project.