https://www.youtube.com/watch?v=je_rBbWZkg0
I gave the game AI so you can still have a decent enough time if you don't have anyone to fight. Here I am doing that. [2 minute video]
Next up
Wequer [FREE] - Available now on Steam. https://store.steampowered.com/app/781990/Wequer/
A game of Wequer: 26 turns in 26 gifs
I'm developing a new commercial game with a small team! A demo will be coming to steam soon, but you can wishlist it in the meantime if you're into deckbuilding / autobattlers / roguelikes!
^^^_>>
Wequer Arena: Gameplay
Did a lot of work cleaning up and commenting old uncommented code today and yesterday. Should make things that much easier in the future! Also enjoy this screenshot of the end of a game (I lost to myself)
I gave the game a screenshot tool so I don't have to update poorly cropped print-screen screenshots anymore. Also features some of the new interface work for the worm.
Wonder if anyone can guess what kinda game I'm working on right now with this GameJolt session data as the only clue. I bet someone can sleuth it out!
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