https://www.youtube.com/watch?v=je_rBbWZkg0
I gave the game AI so you can still have a decent enough time if you don't have anyone to fight. Here I am doing that. [2 minute video]
Next up
I gave the game a screenshot tool so I don't have to update poorly cropped print-screen screenshots anymore. Also features some of the new interface work for the worm.
Everything I've done in the past week
Wequer [FREE] - Available now on Steam. https://store.steampowered.com/app/781990/Wequer/
^^^_>>
Nojong, an arcade mashup of Tetris and Mahjong is out now!
Did a lot of work cleaning up and commenting old uncommented code today and yesterday. Should make things that much easier in the future! Also enjoy this screenshot of the end of a game (I lost to myself)
Wequer Arena: Gameplay
Blessed volume sliders
I'm developing a new commercial game with a small team! A demo will be coming to steam soon, but you can wishlist it in the meantime if you're into deckbuilding / autobattlers / roguelikes!
0 comments