https://www.youtube.com/watch?v=_LbEwq3foVE
Hi all! I just released a free demo of my new turn based roguelike, 9 Till Void! If you liked Wequer, I think you'll really like this! Check out some gameplay to see what you think.
Download the Demo: https://gamejolt.com/games/9tillvoid/460922
Next up
Blessed volume sliders
I'm developing a new commercial game with a small team! A demo will be coming to steam soon, but you can wishlist it in the meantime if you're into deckbuilding / autobattlers / roguelikes!
Did a lot of work cleaning up and commenting old uncommented code today and yesterday. Should make things that much easier in the future! Also enjoy this screenshot of the end of a game (I lost to myself)
Wequer [FREE] - Available now on Steam. https://store.steampowered.com/app/781990/Wequer/
For some reason, it's really hard to change the alpha value of a tile layer in GameMaker. You can do this easily for sprite or instance layers, but not tile layers. So here's a video on how to easily update the alpha value of tile layers in real time.
Wequer Arena: Gameplay
Sleepy
In-Game Chat!
Wonder if anyone can guess what kinda game I'm working on right now with this GameJolt session data as the only clue. I bet someone can sleuth it out!
0 comments