https://www.youtube.com/watch?v=OasKLT7KwYw
#PocketFighterEX dev vlog 20! Viewing Chun's sprite data from NGPC, and more animation!
#gamedev #fgc #arcade #pixelart
Next up
I found unreleased dev footage!
WIP Rugal 98 stage. Rugal was going to be the Arcade boss. Also notice the bubbles spawning during knockdown events! #gamedev #streetfighter #KOF
(This game is cancelled because Unity Engine betrayed all of it's devs.)
Working on a different feature enabled easy Zoom controls for the Retro Camera system. This will be used for debug mainly, and may not have any in game uses for this project. But it can be used for future projects.
#MegaMan #UnrealEngine
Yesterday was Chun-li's birthday! So here's some animations I've been working on for when it's Chun's turn to get added to Pocket Fighter EX. (plus a bonus SF6 sprite!)
Managed to figure out how to apply palettes to low color sprites in #UnrealEngine5. The flashing ones are randomizing their palettes every frame.
Still working on an easy to edit palette data system, but it works!!
Christmas morning nap 💤
His present is a safe place off the streets.
The abandoned puppy we found on Christmas Eve is getting more vocal and playful.
Just got done at the Vet. He said he's a "mountain feist" breed.












0 comments