https://www.youtube.com/watch?v=SNlKLW-rRdY
Food Machine made in #Blender It is from Doctor Who.. Apart of a game. I made this quick animation as a test, I want to show a lot of detail but make it fun for gameplay.
More info here: https://discord.gg/KjJdXcH
Next up
I made Miss Minutes from Loki, and a creepy tentacle monster. I then fused it and made an octopus creature, which was gonna be orange but for the horror game, made it blue
Been working on some hobby game... kinda. I have so much to show. More will be shown next week. Features shown today: Various Swords. (Don't question the baguette) Blocking Health Entity Distraction AI
I made Chomper - A first person maze style game, that is part of a massive lore, you can play however you want but to get a win screen, you have to collect all yellow points. a bit like pac man but in depth features and AI: https://gamejolt.com/games/Chomper7580/569431
Wanna win 1,000 Joltbux? 💸
We’re extending the quest to wishlist INAYAH - Life After Gods on Steam and giving you more chances to win! https://gamejolt.com/quests/963
You have until March 3rd. We'll pick a winner each day the quest is active! 🤯
Chomper - first person #arcade style pacman with lore and extended gameplay. Trailer: https://youtu.be/bFIO_q1jUkA Discord: https://discord.gg/KjJdXcH Key features: AI - Sight/Hear Randomly Generated Maps 3D Spatial Audio Upgrades Custom Games #horror #gamedev
The fourth winner of our INAYAH Joltbux giveaway is @SkyGlide5 !
Enter by completing our new quest: https://gamejolt.com/quests/963
We'll pick a winner each day the quest is active! 🤯
Don't Blink. A SCP 173/Weeping angel game where you do tasks to collect items in order to survive. Added maps, shops, progression and other methods so this game is not repetitive. Here is a teaser trailer using blender and UE: https://youtu.be/ED1NSlstqTE
The fifth winner of our EXTENDED INAYAH Joltbux giveaway is @Blinx_Art !
Enter by completing this quest: https://gamejolt.com/quests/963
We'll pick a winner each day the quest is active! 🤯
Don't Blink. They move if you blink or look away Today, did some improvements with dialouge, inventory system and a save system. Nearly finished, just some bugs, VFX, level design and audio to do. Will be setting up a test phase in the next few days.
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