Next up
hi, we might move to C++ with SDL2
because clickteam has a "out of memory" error which is a big problem and also we can port C++ to many many other systems such as a Nintendo Switch and more.
heres some of my progress using SDL2
im uncancelling this and showing off new sans sprite (also im the new owner hi) -coaxae
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chara!!
so real coding
Sprite Commission!
Lmao I laughed very hard
(mfa is menu mfa don't worry guys)
made things look better with gameover screen and phase selection
have been experimenting with my drawing style a slight bit. So here's a new Undyne drawing
nice
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