https://www.youtube.com/watch?v=wzy9aI7h6SY
I added a replay feature to Wequer, for viewing games you've played. Originally made for reflection and improvement. Now I'm realizing it's also just super awesome to watch everything play out like it's in real time. Mesmerizing!
Next up
Did a lot of work cleaning up and commenting old uncommented code today and yesterday. Should make things that much easier in the future! Also enjoy this screenshot of the end of a game (I lost to myself)
Nojong, an arcade mashup of Tetris and Mahjong is out now!
For some reason, it's really hard to change the alpha value of a tile layer in GameMaker. You can do this easily for sprite or instance layers, but not tile layers. So here's a video on how to easily update the alpha value of tile layers in real time.
I'm developing a new commercial game with a small team! A demo will be coming to steam soon, but you can wishlist it in the meantime if you're into deckbuilding / autobattlers / roguelikes!
I gave the game a screenshot tool so I don't have to update poorly cropped print-screen screenshots anymore. Also features some of the new interface work for the worm.
It's the beginning of a new month which means it's time to push myself to finish this game! Don't expect a complete release any time soon, but do expect me to post about it more often!
Wequer Arena: Gameplay










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