https://www.youtube.com/watch?v=xT2-BSehN6M
After being sick for a while and taking a break from development, I finally uploaded another devlog today. This time I mainly worked on interface customization and fixed a few bugs.
#godotengine #gamedev #indiedev #indiegamedev #indiegame #godot #sobanya
Next up
I really thought I had "fixed it" when I posted the before and after images. How wrong I was...
Items can now be moved between inventory slots and swapped places with each other. The inventory system is slowly coming together!
So guys, we did it, we reached 1 000 stickers
Lucky Tower Ultimate is a chaotic, comedy roguelite. Escape from an incredibly dangerous, randomly generated tower in a slapstick adventure that looks like a cartoon and feels like a joke. Slashy slashy!
Wishlist the game now: https://bit.ly/LuckyTowerUltimate
The early stages of a loot system. Next, I will have to figure out how to replace repeated items with numbers on top of one item.
#LuckyTowerUltimate is OUT NOW on Steam and Nintendo Switch! It's your turn to become the Chosen One and rid the land of Evelius’s tower for good! https://store.steampowered.com/app/1700270/Lucky_Tower_Ultimate/
Replaced my old shop textures with new ones...works like a charm
Working on fixing the perspective in my game. Not quite there yet, but it's definitely improving.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Figured out how to display the number of items found instead of displaying the same item multiple times. Might be a little hard to see them in the gif though :(
#godotengine #godot #gamedev #indiedev #indiegame #gamedesign #lootsystem #sobanya










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