
The humble beginnings of what will eventually become an inventory system. For now, it’s just a grand display of apples though.
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Next up
The current state of the loot system in my game. Players can select up to four locations where they want to scavenge and receive some randomly-generated loot.
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So guys, we did it, we reached 1 000 stickers
The early stages of a loot system. Next, I will have to figure out how to replace repeated items with numbers on top of one item.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I really thought I had "fixed it" when I posted the before and after images. How wrong I was...
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Figured out how to display the number of items found instead of displaying the same item multiple times. Might be a little hard to see them in the gif though :(
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Learned how to use Adobe Illustrator just for this, but I finally gave my characters a much needed makeover. Here is one of them.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I know a scam when I see one.
#screenshotsaturday #godotengine #indiedev #gamedev #gamedevelopment #gamedesign #sobanya
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