https://www.youtube.com/watch?v=zPqKMLYRm-c
This is the level selection screen for my game, Tropi. I plan to add more details, but let me know what you think so far. Any nitpicks are welcome.
Next up
I just noticed there’s an art “realm“ (I feel weird typing that). So here’s a drawing I recently made of Morrigan from DarkStalkers.
It's been a while since I posted something here. I think it's safe to say that I finished my Defender-style level set in Bonaire. I had to learn new things and put in a lot of work to get things right, but it's finally here.
It's been a while since I posted something. Here's an animated sprite I made of a money bag exploding? Thoughts? Anything I can do to improve it?
Project(s) & Health Update
I'm alive! I have been resting a lot after the brutal game jam crunch... We didn't make the deadline, but the team is very invested and determined, so we'll finish the demo-
I've been continuing work on my Defender level, and I made a change to the map so players can get a better view of their surroundings. While doing so, I thought that it might be better to have the map on the bottom rather than the top. What do you think?
The Hive - Everything is a Crab
I made some changes to the level-select screen, deciding to go back to using the UI I originally had in mind.
Let me know what you think.
Reposting this video on the game's main page, which is something that I intended, but forgot to do. This is the Defender-inspired level I've been working on.
We started making a game about flipping tables. We ended up making all of this too.
Updated a money bag explosion animation. Thoughts?










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